Season

#IxD
#Research

A place-based, community-sourced, local library of knowledge for people who use drugs.

DURATION
February - March 2024

CLIENT
UPMC Health

ORGANIZATION
Carnegie Mellon University

ROLES
UX design
Mobile UI
Prototyping
Design research

TEAM
Sandra Chang
Nikita Valluri

TOOLS
Figma

How might we connect people who use drugs with accessible, real-time information on how to stay safe?

background

Our client, a primary care physician and addiction medicine researcher at UPMC and Yale School of Medicine, tasked us with designing a "Yelp for people who use drugs."

In this exploratory project conducted through Carnegie Mellon University School of Design, my team developed the concept, wireframes, and high-fidelity prototypes for a new mobile app concept, Season - a local library of knowledge for people who use drugs.

Objective

Create a mobile app that formalizes knowledge-gathering and sharing among the community of people who use drugs, and that promotes harm reduction by meeting people where they are.

Features

DISCOVER

Season provides a directory of all the facilities in the region that offer harm reduction, treatment, and other essential services. App users can search for specific needs (e.g., syringes) or browse the different services nearby, including housing support, counseling, and education.

The directory provides all the information a user would need to decide whether the facility is right for them and ensure a successful visit, including:

  • Hours, location, & contact information
  • Services offered and crowd-sourced information on service availability & accessibility
  • "Before you go" tips, including insurance information & ID requirements
  • Estimated wait time
  • Ratings & reviews from other app users
Share

The backbone of Season, the review section allows app users to share their experience visiting a facility, including their overall rating, ability to access the services they were looking for, and a free-text section to share how safe, supported, and respected they felt during their visit.

Talk

The Talk feature allows app users to seek immediate, one-on-one support for any reason. Depending on their needs, an individual can connect with a peer navigator at a local org, call the Never Use Alone hotline to be on the phone with someone while they use opioids, or send an emergency SMS to a trusted contact.

Approach

Co-design

We worked closely with our client, who had conducted extensive research prior to the project, to understand end-users' needs and co-design a solution.

Wireframes

We crafted wireframes to showcase essential features and functionalities for user feedback.

User Interviews

We conducted generative and evaluative research through user interviews with two peer navigators who had experience with drug addiction, using the following research methods:

Core insightS

The user interviews provided invaluable insights into how potential app users interact with harm reduction services. They shed light on the challenges faced by individuals living with substance use disorders and the existing landscape of harm reduction. Additionally, the feature walk-through with peer navigators unearthed key insights that informed our app design.

For instance, we learned that the vast majority of people in the community use street names rather than medical terminology when referring to harm reduction terms (e.g., Naloxone → Narcan).

Design System

Reflections & Impact
Reflections & Impact
Reflections & Impact